
Murder, corruption, death, whiskey, hate, night, darkness, noise, summoning, possession, car chases, claws, disorder, firearms, glass shattering, bathtubs filled with blood, devoured corpses, tentacles, neon, broken men, fear.
Demon City is Rome, Tokyo, Los Angeles, anywhere, but coming to pieces. No-one gets enough sleep, everyone has three jobs or hasn’t worked in months, the trucks never seem to get where they’re going, the sky always has something in it, elevators creak, cell service sucks, police cars are black, streetlights burn the way an eye burns against an eyelid after staring too long.
A Demon City game can take place anywhere the Host can imagine something terrible happening in the dark, and Demon City players can play anyone doesn’t want it to happen again.
This includes both the print and PDF versions of Demon City. Please allow up to 14 businesses days for processing and prepping to ship.
WHAT MAKES IT COOL
Five classes (Motives) that are written with the horror framework in mind.
• Unique rules on handling investigation and horror.
• Quick and easy combat rules specially designed to lead to tense action, chaos and desperation.
• Between sessions is your character at the bar or the library? The innovative downtime system determines how your character improves over time.
• In-depth nuts-and-bolts rules and advice about how to construct horror scenarios.
• Guidance on everything from how to make a game truly frightening to when you need maps to how to do a scary voice.
• Stats and descriptions for over 40 unique Horrors. • Over 90 unique supernatural abilities, rituals, and spells. Here's a few examples: The Lycanthrope, Demons of the Tenth Order- Those Who Bring Strife, and Witches.
• Innovative system using tarot cards instead of dice (though a dice hack’s included).
• And what book by Zak Smith would be complete without a HUGE section of charts and tables to generate things on the fly.
Demon City is packed to the gills with great ideas, easy but flexible rules, evocative art, and a unique take on how to run horror style RPGs, allowing a Host to run everything from True Detective-style murder mystery to Night of the Living Dead and everything in-between.